So I've been playing around a bit with Second Life (www.secondlife.com). Business Week ran an article about the virtual world that is Second Life and I wanted to see what all the talk was about.
http://www.businessweek.com/magazine/content/06_18/b3982001.htm
If you are close to my age you recall what it was like when MTV launched. You sat yourself down in front of the TV and the next thing you knew it was three hours later. Second Life is like that. Very engaging. Very cool. A goldmine for marketers.
American Apparel has already set up a virtual store inside Second Life. AdAge ran an article about it.
http://adage.com/digital/article.php?article_id=110404
If you are a marketer targeting 18-34 year olds, you have to be paying attention to this. I'm not sure if this is big, giant game, but I know that the marketing possibilities are endless.
Like MySpace, this is something advertisers, and their agencies, need to be paying attention to.